The Captain’s Log was the last indie game I made, published in December 2015. I submitted it for Itch.io’s Bundle for Racial Justice and Equality in 2020, and today, discovered it had a brief moment in the spotlight through an indie game marathon.
I had complicated feelings about The Captain’s Log. My ambitions for the game’s procedurally generated story were never fully realized, and the game’s bugs eventually exceeded my ability to solve them. Six years out, though, I’m happy to see that at least a few people enjoyed it. It makes me want to get back into gamedev.